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Afișez conținut cu cea mai mare reputație din 08.11.2018 în toate secțiunile

  1. 3 puncte
    In acest topic voi explica fiecare mod nou/vechi , nestiute de unii: RETAKE: -Teroristii sunt spawn-ati intr-un anumit site (A sau B). Acestia obligatoriu trebuie sa planteze bomba si sa o apare. Anti-Teroristii trebuie sa cucereasca site-ul si sa dezamorseze bomba. Acest modul de joc este creat special pentru warmup inainte de un meci de Competitive/FaceIT. Coechipierii mereu se ajuta intre ei , gasesc spoturi si multe altele. (RETAKE.EVICT.RO) JAILBREAK: -Anti-teroristii sunt numiti Gardieni iar Teroristii Prizonieri. De fiecare data sunt mai putini gardieni decat prizonieri. Gardienii sunt condusi de un lider , acesta numindu-se Simon. Prizonierii trebuie sa asculte de comenzile date de acesta respectand formula lui "Simon spune/zice". Cine nu respecta comenzile acestuia este omorat. Mai multe detalii pe servere (JBGO.EVICT.RO) HIDE 'N' SEEK: -In acest gamemod Anti-Teroristii trebuie sa isi gaseasca locatii unde sa se ascunda acestia avand doar cutite si grenade(smoke/flash). Teroristii sunt inchisi pentru maxim 2 minute (depinde de harta) intr-o celula/locatie. Dupa ce astia sunt eliberati trebuie sa gaseasca Anti-Teroristii si sa ii omoare. (HNS.EVICT.RO) Lasati comentarii daca mai este vreun mod de joc pe care nu il stiti(juca)
  2. 2 puncte
    Propun sa se adauge app-ul iAwards http://invision-virus.com/forum/index.php/files/file/1099-iawards/ Configurarea o fac eu daca este cazul. Astept pro/contra
  3. 1 punct
  4. 1 punct
    Sunt primul care a postat in aceasta categorie >:)
  5. 1 punct
    voteaza cs.evict.ro aici http://www.csservers.ro/evidenta/cs.evict.ro in fiecare zi lasa reply cu nr votului votat #1
  6. 1 punct
    YOU HAVE A UNBAN REQUEST MODEL TO FOLLOW
  7. 1 punct
    Man, it's hard to respect a req unban? And someting else, put the name on req unban Unban Request - Your Name...
  8. 1 punct
  9. 1 punct
    @sound a trecut aproape o saptamana, daca le poți inchide pe toate sa se mai stranga admini cand ai timp.
  10. 1 punct
  11. 1 punct
    Nume: Radu Nickname: M0NSTER Varsta: 16 Ore: 1 ora xd SteamID: STEAM_0:0:163816495 De ce doresti acest grad?: Pt ca porc e incapabil sa se ocupe de unul singur te pup si pt ca il cunosc din clasa 1
  12. 1 punct
    + Evict + NXS ofera 5 servere la alegere cs16/csgo gratuite pe timp de 1 luna lasa reply dupa modelul urmator: 1. Joc: cs16/csgo 2. Sloturi dorite: 24/32 3. Ce mod vei face serverul?: * serverele se inchid dupa o luna sau le puteti plati in continuare * serverele nu pot pleca din evict; daca se incearca plecarea serverul va fi suspendat si managerul banat * 1 server / persoana
  13. 1 punct
    La laptop la baterie sa alegi 'performance'. Iar in rest, ai putea incerca o defragmentare la HDD (ambele partitii). Asadar pana nu iti schimbi macar HDD sau sa iti iei un SSD (Am spus si mai sus) si nu indeplinesti conditiile minime de resurse pe care ei il cer, nu prea avem ce sa iti facem ca sa iti mearga bine. (Inteleg ca ti-a mers bine inainte, dar jocul evolueaza si se schimba. Se fac update-uri, etc.)
  14. 1 punct
    PRO - in regulament scrie ca are voie sa dea ban 120 min daca se simte jignit
  15. 1 punct
    Din ce zice crdd, eu sunt de acord cu el , are voie sa dea ii dea ban , daca el se simte jignit.PRO
  16. 1 punct
    Am fost de fata. Chiar i-a dat ban , pe nedrept. Pro
  17. 1 punct
  18. 1 punct
  19. 1 punct
    bug-ul este pe server de ceva timp, dar pentru noi, cei cu vechime, nu e ceva special, drept o minoritate... nu e ceva urgent care sa merite schimbat... (my point of view :^) )
  20. 1 punct
    Pun cand ajung acasa o sursa si un plugin(editate amandoua) , poate il ajuta pe sound /* [CSS/CS:GO] AbNeR ResetScore V1.5 -Added admin command m_setpoints <name or #userid> <points> to set custom points. -sm_setscore changed to sm_setscore <name or #userid> <Kills> <Deaths><Assists><Stars><Points> in CSGO. -sm_setscore changed to sm_setscore <name or #userid> <Kills> <Deaths><Stars> in CSS. -Added sm_resetscore_savescores 1/0 - To save scores when players retry. -Added sm_resetscore_cost "amount" - If you want charge money by reset, 0 to disable. V1.5fix - Fixed an error when a invalid player disconnects. */ #include <sourcemod> #include <sdktools> #include <cstrike> #include <colors> #define PLUGIN_VERSION "1.5fix" #pragma newdecls required Handle hPluginEnable; Handle hPublic; Handle hSaveScores; Handle hResetCost; bool CSGO; ArrayList playersList; ArrayList scores; public Plugin myinfo = { name = "[CSS/CS:GO] AbNeR ResetScore", author = "AbNeR_CSS", description = "Type !resetscore to reset your score", version = PLUGIN_VERSION, url = "www.tecnohardclan.com" }; public void OnPluginStart() { HookEvent("player_disconnect", PlayerDisconnect); char theFolder[40]; GetGameFolderName(theFolder, sizeof(theFolder)); CSGO = StrEqual(theFolder, "csgo"); RegConsoleCmd("resetscore", CommandResetScore); RegConsoleCmd("rs", CommandResetScore); RegAdminCmd("sm_resetplayer", CommandResetPlayer, ADMFLAG_SLAY); RegAdminCmd("sm_reset", CommandResetPlayer, ADMFLAG_SLAY); RegAdminCmd("sm_setstars", CommandSetStars, ADMFLAG_SLAY); LoadTranslations("common.phrases"); LoadTranslations("abner_resetscore.phrases"); ServerCommand("mp_backup_round_file \"\""); ServerCommand("mp_backup_round_file_last \"\""); ServerCommand("mp_backup_round_file_pattern \"\""); ServerCommand("mp_backup_round_auto 0"); if(CSGO) { RegAdminCmd("sm_setassists", CommandSetAssists, ADMFLAG_SLAY); RegAdminCmd("sm_setpoints", CommandSetPoints, ADMFLAG_SLAY); RegAdminCmd("sm_setscore", CommandSetScoreCSGO, ADMFLAG_SLAY); } else { RegAdminCmd("sm_setscore", CommandSetScore, ADMFLAG_SLAY); } AutoExecConfig(); CreateConVar("abner_resetscore_version", PLUGIN_VERSION, "Resetscore Version", FCVAR_NOTIFY|FCVAR_REPLICATED); hPluginEnable = CreateConVar("sm_resetscore", "1", "Enable/Disable the Plugin."); hPublic = CreateConVar("sm_resetscore_public", "1", "Enable or disable the messages when player reset score."); hSaveScores = CreateConVar("sm_resetscore_savescores", "1", "Save scores when players retry."); hResetCost = CreateConVar("sm_resetscore_cost", "0", "Money cost to reset score."); playersList = new ArrayList(64); scores = new ArrayList(4); for(int i = 0;i < GetMaxClients();i++) { if(!IsValidClient(i)) continue; OnClientPutInServer(i); } } public void OnMapStart() { playersList = new ArrayList(64); scores = new ArrayList(4); ServerCommand("mp_backup_round_file \"\""); ServerCommand("mp_backup_round_file_last \"\""); ServerCommand("mp_backup_round_file_pattern \"\""); ServerCommand("mp_backup_round_auto 0"); } public void OnClientPutInServer(int client) { if(GetConVarInt(hSaveScores) != 1 || IsFakeClient(client)) return; char steamId[64]; GetClientAuthId(client, AuthId_Steam2, steamId, sizeof(steamId)); int infoArray[5]; int index = playersList.FindString(steamId); if(index != -1) { CreateTimer(2.0, MSG, client); scores.GetArray(index, infoArray, sizeof(infoArray)); SetEntProp(client, Prop_Data, "m_iFrags", infoArray[0]); SetEntProp(client, Prop_Data, "m_iDeaths", infoArray[1]); CS_SetMVPCount(client, infoArray[2]); if(CSGO) { CS_SetClientContributionScore(client, infoArray[3]); CS_SetClientAssists(client, infoArray[4]); } } else { playersList.PushString(steamId); scores.PushArray(infoArray); } } public Action MSG(Handle timer, any client) { if(IsValidClient(client)) CPrintToChat(client, "{green}[GO] \x01%t", "Restored"); } public void PlayerDisconnect(Handle event,const char[] name,bool dontBroadcast) { int client = GetClientOfUserId(GetEventInt(event, "userid")); if(!IsValidClient(client)) return; if(GetConVarInt(hSaveScores) != 1 || IsFakeClient(client)) return; char steamId[64]; GetClientAuthId(client, AuthId_Steam2, steamId, sizeof(steamId)); int infoArray[5]; int index = playersList.FindString(steamId); if(index != -1) { infoArray[0] = GetClientFrags(client); infoArray[1] = GetClientDeaths(client); infoArray[2] = CS_GetMVPCount(client); if(CSGO) { infoArray[3] = CS_GetClientContributionScore(client); infoArray[4] = CS_GetClientAssists(client); } scores.SetArray(index, infoArray); } } public Action CommandResetScore(int client, int args) { if(GetConVarInt(hPluginEnable) == 0) { CPrintToChat(client, "{green}[GO] \x01%t", "Plugin Disabled"); return Plugin_Continue; } if(GetClientDeaths(client) == 0 && GetClientFrags(client) == 0 && CS_GetMVPCount(client) == 0) { if(!CSGO || CS_GetClientAssists(client) == 0) { CPrintToChat(client, "{green}[GO] \x01%t", "Score 0"); return Plugin_Continue; } } int cost = GetConVarInt(hResetCost); int money = GetEntProp(client, Prop_Send, "m_iAccount"); if(cost > 0 && money < cost) { CPrintToChat(client, "{green}[GO] \x01%t", "No Money", cost); return Plugin_Continue; } ResetPlayer(client); SetEntProp(client, Prop_Send, "m_iAccount", money-cost); char name[MAX_NAME_LENGTH]; GetClientName(client, name, sizeof(name)); if(GetConVarInt(hPublic) == 1) { if(GetClientTeam(client) == 2) { CPrintToChatAll("{green}[GO] \x01%t", "Player Reset Red", name); } else if(GetClientTeam(client) == 3) { CPrintToChatAll("{green}[GO] \x01%t", "Player Reset Blue", name); } else { CPrintToChatAll("{green}[GO] \x01%t", "Player Reset Normal", name); } } else { CPrintToChat(client, "{green}[GO] \x01%t", "You Reset"); } return Plugin_Continue; } void ResetPlayer(int client) { if(IsValidClient(client)) { SetEntProp(client, Prop_Data, "m_iFrags", 0); SetEntProp(client, Prop_Data, "m_iDeaths", 0); CS_SetMVPCount(client, 0); if(CSGO) { CS_SetClientAssists(client, 0); CS_SetClientContributionScore(client, 0); } } } public Action CommandResetPlayer(int client, int args) { char arg1[32]; GetCmdArg(1, arg1, sizeof(arg1)); if (args != 1) { ReplyToCommand(client, "\x01[GO] sm_resetplayer <name or #userid>"); return Plugin_Continue; } char target_name[MAX_TARGET_LENGTH]; char nameadm[MAX_NAME_LENGTH]; GetClientName(client, nameadm, sizeof(nameadm)); int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { ResetPlayer(target_list[i]); } ShowActivity2(client, "[GO] ", "%t", "Reset Score of", target_name); return Plugin_Continue; } public Action CommandSetScore(int client, int args) { char arg1[32], arg2[20], arg3[20],arg4[20]; GetCmdArg(1, arg1, sizeof(arg1)); GetCmdArg(2, arg2, sizeof(arg2)); GetCmdArg(3, arg3, sizeof(arg3)); GetCmdArg(4, arg4, sizeof(arg4)); int kills = StringToInt(arg2); int deaths = StringToInt(arg3); int stars = StringToInt(arg4); if (args != 4) { ReplyToCommand(client, "\x01[GO] sm_setscore <name or #userid> <Kills> <Deaths><Stars>"); return Plugin_Continue; } char target_name[MAX_TARGET_LENGTH]; char nameadm[MAX_NAME_LENGTH]; GetClientName(client, nameadm, sizeof(nameadm)); int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { SetEntProp(target_list[i], Prop_Data, "m_iFrags", kills); SetEntProp(target_list[i], Prop_Data, "m_iDeaths", deaths); CS_SetMVPCount(target_list[i], stars); } ShowActivity2(client, "[GO] ", "%t", "Set Score", target_name); return Plugin_Continue; } public Action CommandSetScoreCSGO(int client, int args) { if (args != 6) { ReplyToCommand(client, "\x01[GO] sm_setscore <name or #userid> <Kills> <Deaths><Assists><Stars><Points>"); return Plugin_Continue; } char arg1[32], arg2[20], arg3[20], arg4[20], arg5[20], arg6[20]; GetCmdArg(1, arg1, sizeof(arg1)); GetCmdArg(2, arg2, sizeof(arg2)); GetCmdArg(3, arg3, sizeof(arg3)); GetCmdArg(4, arg4, sizeof(arg4)); GetCmdArg(5, arg5, sizeof(arg5)); GetCmdArg(6, arg6, sizeof(arg6)); int kills = StringToInt(arg2); int deaths = StringToInt(arg3); int assists = StringToInt(arg4); int stars = StringToInt(arg5); int points = StringToInt(arg6); char target_name[MAX_TARGET_LENGTH]; char nameadm[MAX_NAME_LENGTH]; GetClientName(client, nameadm, sizeof(nameadm)); int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { SetEntProp(target_list[i], Prop_Data, "m_iFrags", kills); SetEntProp(target_list[i], Prop_Data, "m_iDeaths", deaths); CS_SetClientAssists(target_list[i], assists); CS_SetMVPCount(target_list[i], stars); CS_SetClientContributionScore(target_list[i], points); } ShowActivity2(client, "[GO] ", "%t", "Set Score", target_name); return Plugin_Continue; } public Action CommandSetPoints(int client, int args) { char arg1[32], arg2[20]; GetCmdArg(1, arg1, sizeof(arg1)); GetCmdArg(2, arg2, sizeof(arg2)); int points = StringToInt(arg2); if (args != 2) { ReplyToCommand(client, "\x01[GO] sm_setpoints <name or #userid> <points>"); return Plugin_Continue; } char target_name[MAX_TARGET_LENGTH]; char nameadm[MAX_NAME_LENGTH]; GetClientName(client, nameadm, sizeof(nameadm)); int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { CS_SetClientContributionScore(target_list[i], points); } ShowActivity2(client, "[GO] ", "%t", "Set Points of", target_name, points); return Plugin_Continue; } public Action CommandSetAssists(int client, int args) { char arg1[32], arg2[20]; GetCmdArg(1, arg1, sizeof(arg1)); GetCmdArg(2, arg2, sizeof(arg2)); int assists = StringToInt(arg2); if (args != 2) { ReplyToCommand(client, "\x01[GO] sm_setassists <name or #userid> <assists>"); return Plugin_Continue; } char target_name[MAX_TARGET_LENGTH]; char nameadm[MAX_NAME_LENGTH]; GetClientName(client, nameadm, sizeof(nameadm)); int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { CS_SetClientAssists(target_list[i], assists); } ShowActivity2(client, "[GO] ", "%t", "Set Assists of", target_name, assists); return Plugin_Continue; } public Action CommandSetStars(int client, int args) { char arg1[32], arg2[20]; GetCmdArg(1, arg1, sizeof(arg1)); GetCmdArg(2, arg2, sizeof(arg2)); int stars = StringToInt(arg2); if (args != 2) { ReplyToCommand(client, "\x01[GO] sm_setstars <name or #userid> <stars>"); return Plugin_Continue; } char target_name[MAX_TARGET_LENGTH]; int target_list[MAXPLAYERS], target_count; bool tn_is_ml; if ((target_count = ProcessTargetString( arg1, client, target_list, MAXPLAYERS, COMMAND_TARGET_NONE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Continue; } for (int i = 0; i < target_count; i++) { CS_SetMVPCount(target_list[i], stars); } ShowActivity2(client, "[GO] ", "%t", "Set Stars of", target_name, stars); return Plugin_Continue; } stock bool IsValidClient(int client) { if(client <= 0 ) return false; if(client > MaxClients) return false; if(!IsClientConnected(client)) return false; return IsClientInGame(client); }
  21. 1 punct
    1. Player profile: 2. Ban details link: 3. Describe the situation: 4. Proof: Respect the unban request! And stop doing free chatting.
  22. 1 punct
    Acest bug se afla de mult timp pe server si nu stiu sigur daca se poate rezolva atat de simplu, dar daca vrei sa nu mai se intample de atatea ori acest lucru dai !rs in timp ce esti in viata de 2 ori.
  23. 1 punct
    Contra, nu cred ca te vei descurca. No ofense.
  24. 1 punct
    Pro pentru admin dar sa ramana banul :))
  25. 1 punct
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